![]() The pitcher’s highest-rated attributes will weigh most heavily into the formula. As a demonstration, I like to think of the baseball as it is being thrown as a flying formula made up of all of a pitcher’s ratings. The matchup ratings between pitcher and hitter dictate the outcomes far more than we would like. The game is often driven by its powerful rating system, and our actual inputs as gamers do not have enough influence. First, more inputs result in less scripted outcomes. Pinpoint pitching directly addresses two things. Adding a third grants gamers more influence over the formulas embedded within the pitching engine that produce the pitch output. Previous mechanics use one or two user-input variables. SDS is rewarding users with more accuracy than those who master the new mechanic. The more input required, the better – and timing, gestures, and tracing all deliver more control to the gamer. In The Show’s defense, many of PYS’s pitch-types are variations of speed and break on the ball. Complementing its realistic baseball physics, PYS boasts an astounding 32 different pitch types, many with their own unique pitch grip animations, outperforming The Show with 11. Konami did not confirm which data was leveraged to engineer such a precise ball physics and pitching engine, although we can speculate Edgertronic or Rapsodo data was used. The break’s timing and amount of movement on the x and y-axis in PYS are unmatched. This is significant, and this type of data must be considered when creating a simulation pitching engine. Cameras are used to measure how much the baseball moves on the x and y-axis on a given pitch. Pitch-break is a fundamental way pro pitchers and coaches evaluate pitch performance. Konami’s Pro Yakyuu Spirits Baseball ’19. Live-action from Nippon Professional League vs. The blur lends a sense of realism to the most dramatic difference between the two titles, the pitch-axis movement. What sets the two apart begins with PYS’s motion blur. The Show also notably creates a challenge to hit the ball on the ‘Legend’ setting. The margin for error on the speed of the ball side-by-side comparison is almost imperceptible. PYS simulates the pitch speed of the ball with incredible precision on the ‘realism’ setting. YouTuber StrawberryYogurt0 compared PYS pitch speeds side-by-side heads-up camera angle used in the Japanese Nippon Professional Baseball League. This feature adds a serious layer of complexity and simulates the human eye’s perception of a baseball in flight better than The Show. The blur results in an increased difficulty tracking pitches. A simple feature, the motion blur on the ball creates a sense of speed and adds a layer of difficulty for hitters attempting to identify pitch types and ball rotation. ![]() Starting with the actual baseball itself, Pro Yakyuu Spirits’ baseball features motion blur in pitching that MLB The Show does not. How well does it stack up with Konami’s Pro Yakyuu Spirits Baseball? Motion Blur MLB The Show offers up simulated pitching mechanics.
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